Well, it’s been six weeks and a couple of patches since I’ve played EVE. I had some internet problems, I had to do some travel, there was some work stuff, there was some family stuff… and, y’know, I just wasn’t feeling the EVE lust. It happens.
So, this was the dustiest login I’ve ever had to do. As usual after patches, I had to redo all my settings. I had to pay a bunch of office rent bills, and I think I’ve got to go collect some stuff from offices that got repossessed. My skill training was done (not long done though, I managed to polish off Advanced Weapons Upgrades V during the break). I didn’t remember where anything was, or where I was.
Changes-wise, the two big ones affecting Ironfleet seem to be the new junk cleanup routines (sob, all that lovely salvage that went poof) and the removal of the “refine shuttles” cap on Veldspar prices.
The junk cleanup was hard on Ironfleet in one sense — probing down old shuttles in ancient safespots with goodies in the cargo was one of my best entertainments in the game — but the manifest benefits to the game cannot be denied. And the cleaner roid belts make salvage a lot easier, especially as it’s easier to find the Giant Secure Containers that aren’t anchored, now.
So far, all I’ve done is one survey of the belts in my current local system. Found a Catalyst mining into a free-floating Giant Secure Container, so I went for a cargo ship. Catalyst was gone when I came back, so I scooped container and ore (not a lot of ore) without drama. In the next belt over, I found a guy in a Retriever barge, jet-can mining; he had enough ore to fill up my hauler, so that was nice. We had this conversation:
Sterling Wilkes: What is your problem?
Marlenus: No problem.
Sterling Wilkes: Janfot.
Marlenus: And a happy rumfut to you too, sir!
Ironfleet Towing And Salvage is back in business, baby!