Hi, this was posted yesterday in the official forums, but very oddly only in the Missions And Explorations channel — there were no patch notes or other public notices, meaning that if you are a salvager but not a mission runner, you might never have heard about it. Posted by GM Ytterbium:
Greetings,
This is caution for all players currently engaged in mission running activities. The wreck ownership mechanism has recently been changed, and as such will not belong to the character doing most damage to the NPC anymore, but to the pilot who first accepted the mission.
The EVE Online Customer Support Team advises extra wariness when doing missions in a fleet with members, as doing any kind of damage to a wreck not belonging to your corporation will result in CONCORD intervention. Since this remains within normal game-play, Game Masters will remain of little assistance regarding vessels lost in such a fashion.
Also, this change has nothing to do with salvaging rights themselves as they remain untouched. Players are still completely free to salvage other pilot wrecks at will, no matter if they belong to the same corporation or not and doing so is not considered as an exploit.
Many thanks for your understanding,
Best regards,
Senior GM Ytterbium
EVE Customer Support Team
If I’m understanding this properly, it protects mission runners from that certain form of interference where someone probes down their mission, then kills and loots the mission mobs — which can, in some missions, make the mission impossible to complete. It could still happen, now, but at least the mission runner would have shooty recourse.
It shouldn’t affect Ironfleet at all, as we have never done this — we almost never shoot at wrecks, so we don’t much care who owns them, and I don’t think we’ve ever tried to kill a mission-loot bearing mob before the mission runner does. It wouldn’t be against corporate policy — salvage is salvage, and sometimes you have to shoot it first so it doesn’t twitch while the salvagers are running — but for me personally, the difficulty seems to outweigh the profit, especially as the stuff is usually worthless to anybody but the mission runner. It would really need to be some carrot-juice drinking Enemy of Ironfleet before it would be worth the bother — and in that case, the wreck ownership won’t matter.
Of greatest interest to Ironfleet is the reiteration of CCP’s salvage policy:
“Players are still completely free to salvage other pilot wrecks at will, no matter if they belong to the same corporation or not and doing so is not considered as an exploit.”