Archive for the 'Ironfleet Info' Category

Although I don’t write about it much because it’s not very exciting, I take a great deal of enjoyment in, and make some fair income from, putting up bizarrely cheap buy orders on the market and hoping they will fill. Usually they don’t; sometimes they do.

Recently I decided to stock up on Tech II precision missiles. They are fairly cheap, widely considered to be worthless or at least a poor ammo choice, and there are rumors that the devs are tweaking (“balancing”) missiles as part of the upcoming nanospeed nerfing patch. Even if missiles generally get nerfed in that balancing extravaganza, it struck me a few weeks ago that the relative worth of the precision missiles might increase relative to other options, and I’d feel stupid if I didn’t have a robust inventory when the price explodes. So, I bought some token shooting amounts, and put in some very large “stupid cheap” orders to see if anybody felt like dumping inventory.

I’ve picked up a fair few cheap missiles, but today I found two purchases in my wallet that I particularly enjoyed:

Scourge Precision Heavy Missile, 34 ISK, Quantity 14,502
Thunderbolt Precision Heavy Missile, 10 ISK, Quantity 43,680

The average market price for those missiles in my region has recently been at about 350 and 225 ISK, respectively. So I could dump them now for a quick 14 million ISK profit, or hold to see if they appreciate after the nerf/balance episode. Either way, my cost was under a million ISK.

The only fly in the ointment is that I’ll need to take a hauler about four jumps into low sec to pick them up, but with my new FW-honed low-sec skills and a spot of luck, I should be able to pull that off.

So, the interesting question becomes, who dumps a large inventory of expensive missiles (or anything else) into an insultingly cheap market order, and why do they do it?

The Concord mailbag today brought word that CLDRI has indeed stopped paying for Revenge War Number Nine. So, by this time tomorrow, Ironfleet will be at peace … except, of course, with respect to the enemy militias.

In other news, Ujagar Sommdax caught up to me on Friday night while I was forming up with a fleet. He performed a well-executed gank, killing my Scorpion battleship in a Megathron that must have been jammed to the gills with ECCM, considering how many jamming attempts I made without landing a single one.

Fortunately I made money on the deal, since the Scorp cost me, ship and insurance and fittings all together, several million less than the fat check I got from the Secure Commerce Commission. Since I had a second one all fitted and ready to go in system, it was really as painless a gank as I’ve ever suffered. I think I was ten seconds behind the fleet when it jumped into Tama for the night’s operations.

Hey, thanks to Eve Tribune for a nice mention in this article on Eve-Blogging:

Ironfleet Salvage and Towing – I love reading about the salvage exploits of the author of this blog, Marlenus, who has made a career out of clearing up the space lanes of New Eden by picking up unsecured cargo cans and wrecks wherever he finds them, regardless who else lays claims to the floating debris. Written half in character and half out of character, he has skill for prose in my opinion.

lol missions

Thanks to Mike Seary.

By my count, the not-yet-retracted war by VampireZim’s CLDRI against Ironfleet Towing and Salvage is the ninth war declared (by the Zimster, his alts, allies, associates, and for all I know, buttboys) in pursuit of vengeance for something that happened more than two years ago.

I’m not sure, it could be more. Ironfleet has had at least one mercenary dec us for reasons never explained.

In all those nine wars, my entire losses to date have been one day-old alt in a shuttle, popped, then caught again in his reaper, and podded. I think, but am not sure, that one of my old corpies from back in the day may have lost a small ship also. I also had some giant secure cans go missing during the first war, but I’d count those as a loss for the other side, given the time and missiles needed to blow up a giant secure can.

As the Six Fingered Man in The Princess Bride might say: “Are you still trying to WIN? You’ve got an overdeveloped sense of vengeance.”

So, I know you’re all wondering. What terrible misdeed did Ironfleet Towing And Salvage commit on June 21, 2006, in our massive rumbling fleet of three, yes THREE awesome and fear-inspiring Caracals and one Maulus frigate, piloted by a fearsome crew (that’s us) of intrepid salvagers, the oldest of whom (me) was all of two months and nine days old?

Aside: now that I see it in print, that date of our infamous crime is precisely two years prior to the recent (now-retracted) wardec from BLOOD. Coincidence? Could be. Maybe not.

Ah yes, the crime. You want to hear about the crime.

To tell you about the crime, you have to understand that when I started EVE, most missions were taking place near the stargates, so that when you travelled anywhere, you would see these vast “canstellations” of loot cans. I quickly discovered that the ISK from cleaning those up was vastly better than from anything else a noob pilot could do. Yeah, sometimes an irate Navy Raven pilot would lob torpedoes at my Condor, but that was more exhilarating than dangerous.

I did try mining (boring) and mission running (same) and ratting (great until I ran out of challenging rats in high-sec). When I tried to go to .4 space for better rats, they started spawning cruisers with heavy missiles; since I was in a destroyer with low skills, that ended badly. I never even got a chance to meet a pirate, lucky me. So I went back to cleaning up canstellations, and started saving up for a Caracal so I could have some of those heavy missiles for my own. Yes, friends, my ongoing enthusiasm for heavy missiles can be directly traced to about sixty very bad seconds in Horrkenson when I lost my first destroyer to some Gurista pirate cruisers.

Right about then, I had some friends who were interested in the game, so I gave them some timecards and set up Ironfleet Towing And Salvage, bought them some frigates, pointed them at the canstellations, and told them to get to work.

Which they did, after a fashion, but unlike me, they also enjoyed mission running. So they did that too.

Then came the fateful day when I was warping from moon to moon in Eitu, trying to find some of the famous Player Owned Stations (POSs) I had been reading about on the forums. Found some, too. And one of them, interestingly enough, was out of fuel, offline, and had no force field. It did, however, have several labs, a ship assembly array, some silos, all kinds of stuff.

The POS belonged to an outfit named Caldari Manufacturing Corp. Member count: 1. Founder and CEO, you guessed it: VampireZim.

And that’s when my salvager instinct kicked in. What would happen, I wondered, if I blew up some of those labs and silos? Would candy fall out of the pinata?

I hit the forums. There I found an interesting thing — there was a dispute going on about whether Concord would respond to an attack on a high-sec POS. Some said yes, some said no. And nobody seemed to know whether loot could fall out; again, some said yes, some said no.

I figured it was time to conduct some salvage science.

First thing I did was jump in an Ibis and go shoot at a (different) POS I had found. Ping, ping, ping, the peas from my civilian Gatling peashooter struck it, buffet after puny buffet.

Concord did not trouble itself with this modest problem.

So I called in the troops. By now Ironfleet could muster three Caracals and a Maulus frigate in space at one time, so at an appointed hour, we all showed up and began blasting POS modules. Each one took awhile, but we had plenty of time.

By the time we had blown up perhaps a third of the modules, I was receiving an urgent communique from one VampireZim. It was at that moment that I encountered my first EVE smacktalk. (Before that, I had been a smacktalk virgin.)

And my, how the smack was smacked! Sadly I do not have the chat logs any more, so I cannot give you particulars. But names were called, and threats were made, and we were all going to die repeated and bloody deaths until we were podded out of the game and left wallowing in freakish misery forever. Or something like that.

It was not a communique calculated to preserve his assets. Heck, he could have probably offered us three million ISK in ransom and we would have gone away stupidly happy, but we were too clueless to ask and he was too frothy to offer.

As well hung for a sheep as for a lamb, we kept on popping POS modules. And VampireZim kept on convo-smacking.

By the time we’d blown up about half the modules, we were (a) low on missiles, and (b) not seeing any loot cans. And my corpies were starting to worry about the retribution. Just about then, VampireZim switched from threats to pleading; now, he was saying, if we’d only stop shooting, he’d take back all the violent death threats and promise not to declare war on us. Otherwise, of course, we’d be wardecced into freakish misery, etc.

So we stopped shooting. And told Zim we’d accepted his generous peace offering.

About two minutes later (why were we still there? I have NO idea at this time), Zim’s Nighthawk (and yes, it was the first time any of us had seen one) came screaming out of warp and began trying to blow us all to hell, which apparently he had blinky red rights to do in consequence of our aggressive salvaging behavior in regards to his former assets.

We left, hurridly but in our ships. And contemplated our first lesson in EVE honor.

Eve honor, Lesson One: VampireZim does not have any.

Naturally, the smacktalk from Zim continued. Doomed, doomed, we were all to be eternally doomed. EVE was over for us. Zim and his big brothers and his ebil pirate friends and their mommas were all going to pod us repeatedly until the pod goo runs clear, or some such. I wish I had those chat logs. I was civil but unsympathetic, as I remember it. Zim probably remembers it differently.

Then came the first of many war declarations:

2006.06.22 08:35
Caldari Manufacturing Corp has declared war on Ironfleet Towing And Salvage.
After 24 hours fighting can legally occur between those involved.

That was swiftly followed by an utterly ridiculous and somewhat extortionate demand for compensation:

I have declared war on your corp and you will be getting a second declaration from my sister pirate corp. This war will continue until you pay Caldari Manufacturing 250MILL ISK. Until then, we will hunt you no matter where you go, you and your 3 ALTS.

BTW, in our chat, when I mentioned re-embursment, I meant, on your part, not mine, moron. Your re-embursment is 250MILL, until then I hope you dont mind being shot at where ever you go.

See you in my sites.

The chat reference is to an exchange I no longer have, but I remember it; he said “Reimbursement WILL be paid” or something to that effect, to which I replied in an admittedly feeble attempt at humor: “Oh, you are going to reimburse us for the missiles we spent?”

Apparently he didn’t find this funny.

The “sister pirate corp” declaration was not far behind:

2006.06.22 08:53
Blood Raiders Dominion has declared war on Ironfleet Towing And Salvage.
After 24 hours fighting can legally occur between those involved.

Now, the reasons I called the reimbursement demand “utterly ridiculous” are twofold. First, I believe the amount was way out of proportion to the damage we did. More to the point, I’d be surprised if Ironfleet Towing And Salvage had fifty million in total assets at that time. We couldn’t have paid if we wanted to, which we didn’t.

Second, as I told VampireZim, paying him anything at all was looking like a fool’s game, since he’d already broken his word once:

LOL, pretty funny — since you don’t honor your commitments, what possible advantage could there be to paying you “reimbursement”?

You already said you wouldn’t declare war, and accepted valuable consideration for that promise. If you break that promise, why would we assume you’d keep the next one, and end the war if we paid your demands?

Obviously, we can’t believe you. So, it will be a cold day in hell.

Cordially —

Marlenus

My skepticism seems to have been well-founded, because Zim’s very next email made it clear he never intended to honor his promise to drop the war if paid:

First of all why the fuck would I honor a promise to someone who has attacked and robbed me? I have declared war, the vote is on and in one day you will see everyone in my corp blinking red, just before your ship explodes.

Which turned out to be a grandiose promise. I think he got a target lock on me, once; but to this day I have never lost a ship. I did have an alt that one of his alts caught coming from Minmatar space in a shuttle; he blew the shuttle, caught the alt again in his reaper, and blew the reaper, podding the day-old alt. This is all the satisfaction VampireZim has ever had from Ironfleet Towing and Salvage.

More emails to demonstrate The Joy Of Zim. After the bizarre robbery allegation, I wrote:

Precision in language, my good man, is always valuable. We didn’t rob you — in fact, we didn’t remove an ounce of loot.

And as for why you would honor your commitments, only you can answer that. But if you *won’t* honor your commitments, it’s rather silly to offer your word a second time in regards to war termination, isn’t it?

— Marlenus

And he replied:

You did rob me, by destroying my property. Just because your a moron and didnt know you wouldnt gain anything is not my problem.

You have robbed me and I will get re-embursment or I will take it out in the destruction of your property.

I will not honor my word against a tyrant who goes around destroying peoples property, without provocation.

You will pay, because eventually you will want to fly a better ship, unless you plan on quiting eve, you will eventually be flying ships that you WILL regret losing.

this conversation is over, pay or die.

To this day I am laughing over his ability to say “pay or die” in the same email as he says “I will not honor my word.” If he won’t honor his word, why on earth would anybody pay him? If it’s a choice between “die” and “pay AND die” I’d rather just die, thanks.

So I wrote back:

Well, as Fezzik the Giant said to the Sicilian: “I don’t think that word means what you think that word means.” You can’t be robbed if nothing is taken away, and we took nothing away.

I’ll admit, however, that you were rather heinously vandalized.

As for paying, it’s simply *not* going to happen. You’ve proven there’s no *point* in paying you anything — you admit you won’t honor your word, so what’s to stop you from taking the money and continuing all this pain you say you’re planning to visit upon us?

I’ll point out once again that you simply can’t hurt us — we don’t have anything that will hurt when it goes boom. You guys, on the other hand, do. (As I think was rather ably proven tonight.) So if the war goes on long enough, the odds are in our favor — however newbish we may be, we’re bound to get lucky eventually.

It’s entirely up to you, my young corpmates are looking forward to the war in any case. Me, I don’t much care. We aren’t flying *anything* that isn’t fully insured, and (perhaps you’ve forgotten) standard Tech I gear is really cheap. You simply can’t hurt us, no matter how many ships you pop. I figure you’ll get bored soon enough when you never find any juicy war targets.

Marlenus, over and out.

The conversation may have been over, but VampireZim was not done talking:

First of all I told you I am not a war corp, going to war with you is to defend my honor.

You will eventually be flying ships that are valuable. I welcome your attack on my POS now, I have had an army of BS attack my POS, a few frigs and cruisers arent going to stand a chance. So you see I have nothing to lose. Your entire corp could attack my one NIGHTHAWK and i would end you all. I dont intend to lose anything more.

There is no such thing as FULLY insured btw. Also insurance costs money.

Hehe, bored? NO doing missions day after day is boring, going to war is going to be FUN. Specially since I know its against a little pee on, it will be worth just seeing your ships pop in front of an audience.

It must be sad to be a man with no honor, who also can’t spell the word “peon.”

And that, really, is the last I ever heard from VampireZim. A week later, one more war dec:

2006.06.26 18:07
Murder-Death-Kill has declared war on Ironfleet Towing And Salvage.
After 24 hours fighting can legally occur between those involved.

That one actually impressed me; at the time, Murder-Death-Kill had something of an impressive reputation as a mercenary corp. Zim had been doing a terrible job of finding us (except for the AFK alt in the shuttle); I thought maybe the MDK boys would be more dangerous. I believe the CEO, one Xaeon, did manage to get in the same system as me one time; but for the most part, they did not even try to bring it. (Zim and his many alts and associates, however, did spend a lot of time following me around with location agents.)

After another week, the first two wars expired for nonpayment of war bills, and MDK retracted theirs. I guess this was supposed to lull me into a false sense of security.

Two weeks later, two more wardecs:

2006.07.08 20:36
Caldari Manufacturing Corp has declared war on Ironfleet Towing And Salvage.
After 24 hours fighting can legally occur between those involved.

2006.07.08 21:46
Blood Raiders Dominion has declared war on Ironfleet Towing And Salvage.
After 24 hours fighting can legally occur between those involved.

These lasted three weeks before expiring for non-payment of the war bill.

The peace lasted three weeks, until the next outbreak of unprosecuted wardec Tourette’s Syndrome:

2006.08.23 09:56
Noobie Pirates Militia has declared war on Ironfleet Towing And Salvage.
After 24 hours fighting can legally occur between those involved.

2006.08.23 10:02
Caldari Manufacturing Corp has declared war on Ironfleet Towing And Salvage.
After 24 hours fighting can legally occur between those involved.

The Noobie Pirates Militia, it turns out, was founded by D34TH, one of the CLDRI boys in local tonight; although closed, it’s also visible in Max Threat’s employment history, and Max Threat is (if not a VampireZim alt) prone to logging in and logging out at the same time Zim does.

Those two wars lasted a week, no action, and were quietly canceled by Concord when the war bills went unpaid.

In all the time since, I’ve only had one conversation with VampireZim. I was in some new-to-me system looking for ore to salvage, and he saw me in local, said something to the effect of “get out of this system and stay out, or it’s war again.” Which made me laugh, seeing as how all seven previous wars had come to nothing, and also seeing as how I was only passing through.

So that’s it, the whole epic tale. Nine wars (by six different corps) later, and VampireZim has still not had his revenge. Which is why it says, right up there in the “About Ironfleet” page, that VampireZim drinks carrot juice.

The funny part about all of this is that Zim has a right to be aggrieved. But by breaking his word to us within ten seconds of the first time we ever saw him in local, he utterly destroyed any chance of a negotiated settlement for his legitimate grievance. Nine wardecs later, he’s still spending money chasing ancient grudges that he can’t possibly hope to settle.

So there I was, sniffing around the Nourv/Tama gate in a fast-locking Manticore stealth bomber, watching the traffic flow in an attempt to decide whether it was safe to jump through.

Gate fires, there’s an admonishment to criminals, and suddenly there’s a flashy red pirate sitting there in a gallente shuttle.

Control-click. Lock. One cruise missile. Boom.

Hey, look, a pod. Control-click. Lock. Cruise missile. Boom.

Mail? Why do I have mail? From Concord?

“For your termination of Nuttsauce we have paid you the bounty that was set to his head: 10,720,000 ISK.”

My first ever EVE bounty! Very cool.

I’ve never been a fan of flashy red pirates — something to do with the unfortunate loss of my first caracal — and in my experience, players with stupid sex-related jokes for names tend to be assholes. So I think I did the world a favor collecting that bounty. Then I checked the bio, and found some racist bullshit in there. All in all, an excellent expenditure of Caldari Navy cruise missiles!

I don’t think I’ve ever blogged about exactly why Ironfleet Towing And Salvage is not a fan of VampireZim, the notorious carrot juice drinker and wearer of feminine undergarments. For now, it suffices to say he was the first serious asshole we encountered in Eve. (To be fair, we did him an injury first, so he, too, would be justified in holding a grudge.)

I was a little bit dismayed to notice the other day that he’s joined the Caldari militia.

So today, I was undocking as he was docking, me in a disposable Caracal (same thing I was flying when first we met, though I thought more highly of it then) and him in his Crow. He locks me, in high sec. Yeah, yeah, “and a friendly greeting to you, too.”

For the next five minutes he followed me around, keeping me locked. I was loaded for small targets and I was really hoping he’d be foolish enough to pull the trigger, but sadly, no.

Then I looked at militia chat. Hmm, who do you suppose was being talked about?

VampireZIM > can you shoot other militia people in high sec? can you shoot them in low sec?
jameszhao55 > yes to both
Vibenation 2 > yes
VampireZIM > really? so its like being in the same corp then?
The Balance > yes.
jameszhao55 > no wardecced
Vibenation 2 > well more like war target
The Balance > same thing in this situation.
VampireZIM > i mean, same militia, not war targets
VampireZIM > so let me get this straight, you can fire on other state militia in secure space?
Steve Celeste > duh
Steve Celeste > its a war
Tiger K > sigh
VampireZIM > steve, you know what STATE MILITIA is?
Tiger K > the question is can a member of state protectorate, as in the caldari militia, fire upon another member of the CALDARI militia in highsec
Krall Amarr > No tiger
Isikana > nop
Tiger K > there vampire :p
VampireZIM > ok, thats what i thought, so its like a regular alliance
Isikana > -sec loss, -cal state stanging loss for engaging a fellow militia member

So I was looking at Jim’s FW “kills” in the corp tab for such things — I haven’t seen too many killmails with lots of parties, and I was enjoying the stories they tell. Right before Jim lost his second destroyer, he did some of the shooty shooty on a rifter –and it dropped faction loot! Somebody got a good Gisti Afterburner scoop right about the time Jim went kaboom:

2008.06.12 05:00:00

Victim: Evelynn117
Corp: Kadokura Explorations
Alliance: NONE
Faction: Gallente Federation
Destroyed: Rifter
System: Heydieles
Security: 0.3
Damage Taken: 2143

Involved parties:

Name: Sol Mortis
Security: -1.2
Corp: An Heroes
Alliance: NONE
Faction: Caldari State
Ship: Kestrel
Weapon: Warp Scrambler II
Damage Done: 721

Name: Thilonys
Security: -0.1
Corp: State Protectorate
Alliance: NONE
Faction: Caldari State
Ship: Huginn
Weapon: Huginn
Damage Done: 644

Name: Jim Bridger (laid the final blow)
Security: 0.2
Corp: Ironfleet Towing And Salvage
Alliance: NONE
Faction: Caldari State
Ship: Thrasher
Weapon: 250mm Light Carbine Howitzer I
Damage Done: 558

Name: Saijax
Security: 0.4
Corp: Vivicide
Alliance: NONE
Faction: Caldari State
Ship: Kestrel
Weapon: ‘Malkuth’ Standard Missile Launcher I
Damage Done: 220

Destroyed items:

Fusion S, Qty: 1381 (Cargo)
Warp Disruptor II
EMP S, Qty: 715 (Cargo)
EMP S, Qty: 108
Small Armor Repairer II
200mm Reinforced Crystalline Carbonide Plates I
Hail S, Qty: 2000 (Cargo)

Dropped items:

200mm AutoCannon II, Qty: 3
Gistii B-Type 1MN Afterburner
F-M3 Munition Inertial Suspensor
Titanium Sabot S, Qty: 973 (Cargo)
EMP S, Qty: 54
Salvager I
Patterned Stasis Web I
Initiated Warp Jammer I (Cargo)

Nobody warned me people would be bringing faction-fitted ships to this turkey shoot! Suddenly the impromptu bit of combat zone salvage I was doing tonight in my blockade runner doesn’t seem quite so crazy.

Here are the other killmails Jim got in his first day of FW, oddly enough the same Velator pilot three different times:

2008.06.12 04:57:00

Victim: Modz nGunz
Corp: Avignon Associates Inc.
Alliance: NONE
Faction: Gallente Federation
Destroyed: Capsule
System: Heydieles
Security: 0.3
Damage Taken: 378

Involved parties:

Name: Tyi Ko’rrin
Security: -0.4
Corp: State Protectorate
Alliance: NONE
Faction: Caldari State
Ship: Crow
Weapon: Caldari Navy Bloodclaw Light Missile
Damage Done: 170

Name: Helsir Qyrdun
Security: 4.6
Corp: Electro Fuels
Alliance: NONE
Faction: Caldari State
Ship: Rifter
Weapon: 200mm AutoCannon I
Damage Done: 86

Name: Jim Bridger (laid the final blow)
Security: 0.2
Corp: Ironfleet Towing And Salvage
Alliance: NONE
Faction: Caldari State
Ship: Thrasher
Weapon: 250mm Light Carbine Howitzer I
Damage Done: 76

Name: Natasha Zenith
Security: 1.7
Corp: State Protectorate
Alliance: NONE
Faction: Caldari State
Ship: Punisher
Weapon: Light Ion Blaster I
Damage Done: 46

Name: Mustafa Alear
Security: 1.0
Corp: Darkness Inc.
Alliance: NONE
Faction: Caldari State
Ship: Kestrel
Weapon: OE-5200 Rocket Launcher
Damage Done: 0

Name: flakko
Security: 2.4
Corp: Heaven’s Avatars
Alliance: NONE
Faction: Caldari State
Ship: Merlin
Weapon: Merlin
Damage Done: 0

2008.06.12 04:31:00

Victim: Modz nGunz
Corp: Avignon Associates Inc.
Alliance: NONE
Faction: Gallente Federation
Destroyed: Velator
System: Heydieles
Security: 0.3
Damage Taken: 410

Involved parties:

Name: Jim Bridger (laid the final blow)
Security: 0.2
Corp: Ironfleet Towing And Salvage
Alliance: NONE
Faction: Caldari State
Ship: Thrasher
Weapon: 250mm Light Carbine Howitzer I
Damage Done: 294

Name: Sasha Contovis
Security: 4.9
Corp: Electro Fuels
Alliance: NONE
Faction: Caldari State
Ship: Enyo
Weapon: 150mm Railgun II
Damage Done: 116

Name: Mustafa Alear
Security: 1.0
Corp: Darkness Inc.
Alliance: NONE
Faction: Caldari State
Ship: Kestrel
Weapon: Warp Disruptor I
Damage Done: 0

Name: Natasha Zenith
Security: 1.7
Corp: State Protectorate
Alliance: NONE
Faction: Caldari State
Ship: Punisher
Weapon: Fleeting Warp Scrambler I
Damage Done: 0

Name: trilock
Security: 0.8
Corp: State Protectorate
Alliance: NONE
Faction: Caldari State
Ship: Kestrel
Weapon: Standard Missile Launcher I
Damage Done: 0

Name: Oziumentisis
Security: 4.4
Corp: The Blade of Xiphos
Alliance: NONE
Faction: Caldari State
Ship: Caracal
Weapon: Indirect Scanning Dampening Unit I
Damage Done: 0

Destroyed items:

Tritanium (Cargo)

Dropped items:

Basic Miner
Civilian Light Electron Blaster

2008.06.11 21:02:00

Victim: Modz nGunz
Corp: Avignon Associates Inc.
Alliance: NONE
Faction: Gallente Federation
Destroyed: Velator
System: Oinasiken
Security: 0.2
Damage Taken: 431

Involved parties:

Name: Jim Bridger (laid the final blow)
Security: 0.2
Corp: Ironfleet Towing And Salvage
Alliance: NONE
Faction: Caldari State
Ship: Thrasher
Weapon: 280mm Prototype I Siege Cannon
Damage Done: 431

Destroyed items:

Tritanium (Cargo)
Civilian Light Electron Blaster

Dropped items:

Basic Miner

The Faction Warfare expansion patch is hitting next week, and of course we’re all curious how that will turn out. Right now, it doesn’t look so good; based on the test server and the dev blogs to date, it will be going live without any rewards except for faction standing and some badges/ranks that don’t do anything. The new faction ships are priced too high to make sense (as CCP admits, with a promise of future price rationalization), there isn’t anything else of interest in the faction militia LP stores, the new rats don’t drop much loot (though they do drop tags, for whatever that’s worth), and the missions… ouch.

Yes, the missions, which ask you to jump twenty or thirty jumps (round trip) through hostile gatecamps, then (if you correctly guessed the ship size limits for the mission) fight NPCs in deadspace while a system-wide beacon invites hostile militia to come and interfere with you. For rewards that are currently worse than zero-to-one jump PVE missions in high sec. And not just worse, but much worse. (Yes, they are supposed to auto-adjust — but unless the upper bounds are stunningly high, there’s no way they can auto-adjust high enough to compensate for all that pain.)

Now, I myself am disappointed by these early indications, but perfectly content to wait and see (1) whether things might look better after release, and (2) whether they get tweaked later to make the whole system attractive to the casual player (who needs something more than we’re seeing now, to compensate for loss of access to half of high sec.) However, other people are ranting. I really enjoyed the punchline to this rant about the horrid horrid mission rewards:

I JUST WENT TO FREAKING HELL AND BACK AND ALL YOU GONNA GIVE ME IS A PEANUT!!!!!!!!!!!!

Mining destroyer kill today. Not particularly unusual or exciting, although I did get most of a jetcan of ore as part of the bargain. But what made me laugh was the private convo I got while pounding through the armor of the Osprey with my one-launcher transport ship:

Heritor Skoliya > пшму ьу ьн щку здуфыу
Marlenus > Don’t speak russian, sorry
Heritor Skoliya > give me my ore please. and stop shooting
Marlenus > No, it’s mine now, and you shot at me first

It’s that line, “give me my ore please, and stop shooting” that made my jaw drop in wonderment. It reminded me of The Princess Bride:

He died well, no bribe attempts or blubbering. He simply said, “Please. Please, I need to live.” It was the “please” that caught my memory. I asked him what was so important for him. “True love,” he replied.

But seriously, the man shot at my “helpless hauler” (shot Caldari Navy heavy missiles at me, no less) in his cruiser, discovered I can shoot back, so now he’ll ask nicely, when a moment before he was just going to blow me out of space? Sorry tovareesh, it’s a bit late for “please”, don’t you think?

Seriously, I don’t think he’s playing the same Eve as me. But he still goes boom real good:

2008.05.24 22:16:00

Victim: Heritor Skoliya
Alliance: NONE
Corp: Caldari Provisions
Destroyed: Osprey
System: [redacted]
Security: 0.7
Damage Taken: 4008

Involved parties:

Name: Marlenus (laid the final blow)
Security: 1.3
Alliance: NONE
Corp: Ironfleet Towing And Salvage
Ship: Crane
Weapon: Havoc Fury Heavy Missile
Damage Done: 4008

Name: Guristas Imputor / Guristas
Damage Done: 0

Destroyed items:

100mm Reinforced Nanofiber Plates I
Miner II
Mining Drone I, Qty: 3 (Drone Bay)
Survey Scanner I

Dropped items:

Caldari Navy Scourge Heavy Missile, Qty: 205 (Cargo)
Heavy Missile Launcher I
100mm Reinforced Steel Plates I
Miner II, Qty: 2
Mining Drone I (Drone Bay)
Concentrated Veldspar, Qty: 4788 (Cargo)
Caldari Navy Scourge Heavy Missile, Qty: 25

Thank you, Heritor Skoliya, for the donation of the Miner IIs and the Navy missiles. Next time, try asking nicely before you start shooting at the helpless hauler. You still won’t get your ore back, but it might save you getting your cruiser pwned by a lumbering industrial ship with one high slot and a sig radius the size of Cleveland.

Here’s the cleaned up combat log, which I find interesting because it’s the first duel I’ve been in where both sides were shooting nothing but a single heavy missile launcher apiece:

[ 22:13:51 ] (combat) Caldari Navy Scourge Heavy Missile belonging to Heritor Skoliya hits you, doing 85.1 damage.
[ 22:13:59 ] (notify) You have started trying to warp scramble Heritor Skoliya (Osprey).
[ 22:14:03 ] (combat) Caldari Navy Scourge Heavy Missile belonging to Heritor Skoliya hits you, doing 85.1 damage.
[ 22:14:03 ] (combat) Your Caldari Navy Thunderbolt Heavy Missile hits Heritor Skoliya (Osprey), doing 282.8 damage.
[ 22:14:10 ] (combat) Your Caldari Navy Thunderbolt Heavy Missile hits Heritor Skoliya (Osprey), doing 282.8 damage.
[ 22:14:16 ] (combat) Your Caldari Navy Thunderbolt Heavy Missile hits Heritor Skoliya (Osprey), doing 282.8 damage.
[ 22:14:16 ] (combat) Caldari Navy Scourge Heavy Missile belonging to Heritor Skoliya hits you, doing 85.1 damage.
[ 22:14:23 ] (combat) Your Caldari Navy Thunderbolt Heavy Missile hits Heritor Skoliya (Osprey), doing 282.8 damage.
[ 22:14:30 ] (combat) Your Caldari Navy Thunderbolt Heavy Missile hits Heritor Skoliya (Osprey), doing 190.5 damage.
[ 22:14:30 ] (combat) Caldari Navy Scourge Heavy Missile belonging to Heritor Skoliya hits you, doing 85.1 damage.
[ 22:14:39 ] (combat) Guristas Arrogator hits you, doing 0.6 damage.
[ 22:14:41 ] (notify) Loading the Advanced Heavy Missile into the Missile Launcher Heavy; this will take approximately 10 seconds.
[ 22:14:55 ] (combat) Your Havoc Fury Heavy Missile hits Heritor Skoliya (Osprey), doing 247.3 damage.
[ 22:15:02 ] (combat) Your Havoc Fury Heavy Missile hits Heritor Skoliya (Osprey), doing 257.9 damage.
[ 22:15:09 ] (combat) Your Havoc Fury Heavy Missile hits Heritor Skoliya (Osprey), doing 257.9 damage.
[ 22:15:16 ] (combat) Your Havoc Fury Heavy Missile hits Heritor Skoliya (Osprey), doing 257.9 damage.
[ 22:15:24 ] (combat) Your Havoc Fury Heavy Missile hits Heritor Skoliya (Osprey), doing 257.9 damage.
[ 22:15:41 ] (combat) Your Havoc Fury Heavy Missile hits Heritor Skoliya (Osprey), doing 262.6 damage.
[ 22:15:48 ] (combat) Your Havoc Fury Heavy Missile hits Heritor Skoliya (Osprey), doing 286.4 damage.
[ 22:15:56 ] (combat) Your Havoc Fury Heavy Missile hits Heritor Skoliya (Osprey), doing 286.1 damage.
[ 22:16:03 ] (combat) Your Havoc Fury Heavy Missile hits Heritor Skoliya (Osprey), doing 286.4 damage.
[ 22:16:11 ] (combat) Your Havoc Fury Heavy Missile hits Heritor Skoliya (Osprey), doing 286.4 damage.
[ 22:16:14 ] (notify) Warp Disruptor I deactivates as Lobster Cockroach II begins to explode.
[ 22:16:16 ] (notify) Heavy Missile Launcher II deactivates as Lobster Cockroach II begins to explode.